GDD for the visual novel „Dream Game“. In Dream Game, the player assumes the role of a dream diety and gives advice to sleeping people who struggle in their real life. The player will discover the whole story of those characters and is able to take multiple choices to direct the characters into the right direction.
Not only will you unveil the stories of the people you help but you will also realise what and who you really are.

„Calm ‚em Down“. (In German)
The game would take a spin on the „Beat ‚em Up“ genre by taking the typical tropes and use them in a deescalation training game in which the player is thrown into confrontational encounters with fighting game typical characters and has the goal to defuse the situation.

Kategorien: Game Design

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