
Concept for a pixel art mobile game. „Beast Dash“ is a runner game in which the players race against each other, build their own racing tracks and also raise their own pets for racing.

Character concept for a pixel art style project.


Part of the Meet Mat contest. A blank 3D model was given and the participants have to texture it. The concept (left), the final version (right).

The diegetic HUD menu in its vertical form. The player character would flip their phone for the appropriate menus.

Concept for a video game logo. The concept of the game was an over-the-top, humorous zombie shooter taking place in a school.

Concept for a diegetic menu. The player character would hold the phone in their hand while navigating the menu.

Concept for the UI and UX for a video game title screen.
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